Main Page Namespace List Class Hierarchy Alphabetical List Compound List File List Namespace Members Compound Members File Members
naturecalls Compound Members
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Here is a list of all class members with links to the class documentation for each member:
- _actionAnimations
: Inventory
- _actionList
: Object
- _actionName
: Action
- _actionObject
: World
- _actions
: World
- _actors
: World
- _allObjects
: Object
- _angle
: River
- _animation
: Inventory, Animation
- _animationFinished
: Actor
- _animations
: Actor, Action
- _animationStarted
: Actor
- _audio
: Object
- _b
: ColorMapObject
- _bm
: World
- _buffers
: OggStream
- _buildingInside
: StaticBuilding
- _buriedFaces
: BuriedObject
- _buriedNormals
: BuriedObject
- _buriedObjects
: Terrain
- _buriedTextures
: BuriedObject
- _camera
: World
- _canHoldInventory
: Table, Shelf
- _chairs
: MuseumInside
- _character
: Actor
- _chatLine
: HudChat
- _chatTexture
: HudChat
- _chatting
: World
- _collisionRadius
: ObjectFactory, Object, FileLoader
- _colorMapObjects
: Terrain, ColorMapLoader
- _condition
: Inventory
- _context
: River
- _coordinates
: HudBase
- _coordinatesVec
: HudOptions, HudChat
- _current
: MainMenu
- _currentAnim
: jb::Model
- _currentAnimation
: Actor
- _currentID
: Object
- _currentInventory
: Actor
- _currentRotate
: Object
- _currentRotationX
: Camera
- _currentScale
: Object
- _currentSelection
: HudOptions
- _currentTerrain
: World
- _currentTexture
: Object
- _currentTranslate
: Object
- _data
: HeightMapLoader
- _depth
: Config
- _dimensions
: SkyBox
- _direction
: Leg, Arm
- _disabled
: SkyBox
- _extraRotate
: Animation
- _extraTranslate
: Animation
- _faces
: Object, FileLoader
- _facesTmp
: HeightMapLoader
- _fileLoader
: Object
- _fileLoaders
: ObjectFactory
- _filename
: Object, FileLoader
- _finalSelection
: HudOptions
- _finished
: Action
- _focus
: Camera
- _font
: HudBase
- _format
: OggStream
- _fps
: Camera
- _fullScreen
: Config
- _g
: ColorMapObject
- _glList
: Object
- _hasAnimation
: Inventory
- _hasChat
: HudChat
- _hasGLList
: Object
- _hasNormal
: ObjLoader
- _hasTexture
: ObjLoader
- _height
: HudBase, HeightMapLoader, Config
- _heightVec
: HudOptions, HudChat
- _hud
: World
- _hudChat
: Hud
- _hudMessage
: Hud
- _hudObjects
: Hud
- _hudOptions
: Hud
- _id
: Object
- _inAction
: World
- _infile
: FileLoader, Config
- _inInventory
: World
- _initialRotate
: Object
- _initialScale
: Object
- _initialTranslate
: Object
- _inventory
: Table, Shelf, MuseumInside, Actor
- _inventoryScreen
: World
- _isBuried
: BuriedObject
- _isOnline
: World
- _lastBuriedObject
: Terrain
- _lastPosition
: River
- _lastTime
: HudMessage
- _leftPosition
: HudBase
- _localRotate
: Actor
- _localTranslate
: Actor
- _mainCharacter
: World
- _maxCollision
: ObjLoader
- _maxHeight
: Particle
- _maxX
: WaterFall
- _maxZ
: WaterFall
- _messageLeftPosition
: HudChat
- _messageTopPosition
: HudChat
- _minCollision
: ObjLoader
- _minX
: WaterFall
- _minZ
: WaterFall
- _modelView
: River
- _modelViewIT
: River
- _modelViewProj
: River
- _money
: HudMoney, Hud, Actor
- _moneyTexture
: Actor
- _movementAnimations
: Inventory
- _mustFinish
: Animation
- _name
: Object, Config, Client
- _normals
: Object, FileLoader
- _numberOfOptions
: HudOptions
- _numSounds
: Object, Audio
- _numTextures
: Texture, Object, HudBase
- _oggFile
: OggStream
- _oggStream
: OggStream, Object
- _outfile
: Config
- _particles
: WaterFall
- _particlesCreated
: WaterFall
- _paths
: Terrain
- _pIsParam
: River
- _plants
: Terrain
- _play
: MainMenu
- _pObj
: Particle
- _points
: Vector3, Vector2
- _position
: SkyBox, Camera, Animation
- _profile
: River
- _program
: River
- _queuedAnimations
: Actor
- _quit
: MainMenu
- _r
: ColorMapObject
- _scaleHeight
: HeightMapLoader
- _scaleSize
: Object, HeightMapLoader
- _screenHeight
: Camera
- _screenWidth
: Camera
- _set
: World
- _shelves
: MuseumInside
- _sineCounter
: River
- _skyBox
: World
- _socket
: World, Client
- _soundList
: Object, Audio
- _soundMap
: Audio
- _soundNames
: Audio
- _source
: OggStream
- _speed
: Camera
- _startAnimationTime
: Actor
- _staticBuildings
: Terrain
- _stereo
: Config
- _stillAnimations
: Inventory
- _strafe
: Camera
- _sword
: Human
- _terrain
: World
- _texture
: Object
- _textureList
: Texture, Object, HudBase
- _textureMat
: River
- _textureNames
: Texture
- _textures
: Object, FileLoader
- _textureTranslate
: WaterFall, River
- _timeoutLength
: HudMessage
- _tmpFaces
: ObjLoader
- _tmpNormals
: ObjLoader
- _tmpTextures
: ObjLoader
- _topPosition
: HudBase
- _upVector
: Camera
- _useCG
: River
- _value
: Inventory
- _vecCosParam
: River
- _vecSinParam
: River
- _view
: Camera
- _vorbisInfo
: OggStream
- _walk
: Camera
- _water
: Terrain
- _wave1OriginParam
: River
- _wave1Param
: River
- _wave2OriginParam
: River
- _wave2Param
: River
- _width
: HudBase, HeightMapLoader, Config
- _widthVec
: HudOptions, HudChat
- _world
: Action
- _x
: ColorMapObject
- _y
: WaterFall
- _z
: ColorMapObject
- c
: jb::SuperVertex
- calculateValue()
: Umbrella, Soccerball, Skateboard, Lamp, Inventory, Hammer, Football, Basketball, Baseball
- Camera()
: Camera
- canHoldInventory()
: Table, Shelf
- Castle()
: Castle
- center()
: SkyBox
- Chair()
: Chair
- changeListenerPosition()
: Audio
- changePosition()
: Audio
- changeSize()
: Object
- checkCollision()
: World, Terrain, MuseumInside, LocalWorld, BuildingInside
- checkError()
: OggStream
- checkForMovement()
: Camera
- checkForSelection()
: MainMenu
- clear()
: ObjectFactory
- clearChat()
: HudChat, Hud
- clearDisplayOptions()
: Hud
- clearOptions()
: HudOptions
- Client()
: Client
- Coin()
: Coin
- ColorMapLoader()
: ColorMapLoader
- ColorMapObject()
: ColorMapObject
- Config()
: Config
- createDisplayList()
: ObjectFactory, Object
- createParticles()
: WaterFall
- createSound()
: Audio
- createTexture()
: Texture
- decimate()
: HeightMapLoader
- decimate2()
: HeightMapLoader
- decimate3()
: HeightMapLoader
- decimateRepeat()
: HeightMapLoader
- decreaseSpeed()
: Camera
- deleteSound()
: Audio
- deleteTextures()
: HudBase
- DirtPath()
: DirtPath
- disable()
: SkyBox
- Draw()
: SuperModel
- draw()
: World, WaterFall, Tree, Terrain, Table, Soccerball, SkyBox, Skateboard, Shelf, River, Particle, Object, MuseumInside, Museum, MainMenu, LoadScreen, Leg, InventoryScreen, Human, HudOptions, HudMoney, HudMessage, HudChat, HudBase, Hud, Football, DirtPath, Coin, BuriedObject, Bone, Board, Basketball, Baseball, Ball, BackgroundMusic, Arm, Actor
- getActionAnimations()
: Inventory
- getActionList()
: Object
- getActionName()
: Action
- getAllActors()
: World
- getAllObjects()
: Object
- getAllTranslate()
: Object
- getAllTranslateX()
: Object
- getAllTranslateZ()
: Object
- GetAnim()
: jb::AnimCacher
- getAnimation()
: Inventory, Animation
- getAnimFinished()
: jb::Model, jb::AnimPlayer
- getBlue()
: ColorMapObject
- getBuildingInside()
: StaticBuilding
- getBuriedObject()
: Terrain
- getChat()
: HudChat, Hud
- getCollisionRadius()
: ObjectFactory, Object, FileLoader
- getColorMapObjects()
: ColorMapLoader
- getCondition()
: Inventory
- getCurrentFPS()
: Camera
- getCurrentInventory()
: Actor
- getDepth()
: Config
- getDirection()
: Leg, Arm
- getDisplayOptions()
: Hud
- getExtraRotate()
: Animation
- getFaces()
: FileLoader
- getFullScreen()
: Config
- getGreen()
: ColorMapObject
- getHeight()
: Terrain, HeightMapLoader, Config
- getHeight2()
: HeightMapLoader
- getHeightDimension()
: Terrain, HeightMapLoader
- getID()
: Object
- getInitialTranslate()
: Object
- getInitialTranslateX()
: Object
- getInitialTranslateZ()
: Object
- getInventory()
: Table, Shelf, Actor
- getIsBuried()
: BuriedObject
- GetKeyframeVelocity()
: jb::Model, jb::AnimPlayer
- GetMesh()
: jb::MeshCacher
- getMoney()
: Actor
- getMovementAnimations()
: Inventory
- getName()
: Object, Config, Client
- getNormals()
: FileLoader
- getPosition()
: Camera, Animation
- getPositionX()
: Camera
- getPositionY()
: Camera
- getPositionZ()
: Camera
- getRandomValue()
: Inventory
- getRed()
: ColorMapObject
- getRotateX()
: Object
- getRotateY()
: Object
- getRotateZ()
: Object
- getScaleSize()
: Terrain, HeightMapLoader
- getSelection()
: HudOptions
- getSock()
: Client
- getSpeed()
: Camera
- getStereo()
: Config
- getStillAnimations()
: Inventory
- getStrafe()
: Camera
- getTerrain()
: World
- getTextures()
: FileLoader
- GetTransform()
: jb::Model
- getTranslate()
: Object
- getTranslateX()
: Object
- getTranslateY()
: Object
- getTranslateZ()
: Object
- getU()
: Vector2
- getUpVector()
: Camera
- getUpVectorX()
: Camera
- getUpVectorY()
: Camera
- getUpVectorZ()
: Camera
- getV()
: Vector2
- getValue()
: Inventory
- getVector()
: Vector3, Vector2
- GetVelocity()
: jb::Model, jb::AnimPlayer
- getView()
: Camera
- getViewX()
: Camera
- getViewY()
: Camera
- getViewZ()
: Camera
- getWidth()
: Config
- getWidthDimension()
: Terrain, HeightMapLoader
- getX()
: Vector3, ColorMapObject
- getY()
: Vector3
- getZ()
: Vector3, ColorMapObject
- GLLoadTexture()
: HudBase
- Object()
: Object
- ObjectFactory()
: ObjectFactory
- ObjLoader()
: ObjLoader
- OggStream()
: OggStream
- open()
: OggStream
- operator *()
: Vertex, Vector3, Vector2
- operator *=()
: Vertex
- operator()()
: UserFunctionTexture, jb::UserFunction
- operator+()
: Vertex, Vector3, Vector2
- operator+=()
: Vertex
- operator-()
: Vertex, Vector3, Vector2
- operator-=()
: Vertex
- operator/()
: Vertex, Vector3, Vector2
- operator/=()
: Vertex
- operator<<
: Vector3, Vector2
- operator==()
: Vector3
- OriginAnim()
: jb::Model
- originSubtraction
: jb::Model
- scale()
: Object
- scaleto()
: jb::Mesh, jb::Surface
- serverMessage()
: Hud
- set()
: Vertex, Vector3, Vector2
- setAnimation()
: Animation
- setAnimationType()
: Actor
- setCanHoldInventory()
: Table, Shelf
- setColor()
: ColorMapObject
- setCondition()
: Inventory
- setDepth()
: Config
- setDirection()
: Leg, Arm
- setExtraRotate()
: Animation
- setFocus()
: Camera
- setFullScreen()
: Config
- setHeight()
: Config
- setInitialTranslate()
: Object, MuseumInside
- setInventory()
: Table, Shelf
- setIsBuried()
: BuriedObject
- setMoney()
: HudMoney, Hud
- setMustFinish()
: Animation
- setName()
: Object, Config
- setOptions()
: HudOptions, Hud
- setPosition()
: ColorMapObject, Animation
- setPositionX()
: Camera
- setPositionY()
: Camera
- setScaleSize()
: Object
- setScreenSize()
: Camera
- setStereo()
: Config
- setTimeoutMessage()
: Hud
- setU()
: Vector2
- setV()
: Vector2
- setValue()
: Inventory
- setViewFromMouse()
: Camera
- setViewY()
: Camera
- setWidth()
: Config
- setX()
: Vector3
- setY()
: Vector3
- setZ()
: Vector3
- Shelf()
: Shelf
- Shovel()
: Shovel
- show()
: MainMenu
- Skateboard()
: Skateboard
- SkyBox()
: SkyBox
- Soccerball()
: Soccerball
- start2DMode()
: HudBase
- StaticBuilding()
: StaticBuilding
- strafeCamera()
: Camera
- stream()
: OggStream
- subtractMoney()
: Actor
- SuperModel()
: SuperModel
- SuperVertex()
: jb::SuperVertex
- superVerts
: jb::Surface
- Surface()
: jb::Surface
- surfaces
: jb::Mesh
- swap()
: Texture
- SwapAnim()
: jb::Model
- SwapMesh()
: jb::Model
Generated on Wed Apr 21 11:11:06 2004 for naturecalls by
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