#include <Animation.h>
Collaboration diagram for Animation:
Public Methods | |
| Animation () | |
| virtual | ~Animation () |
| void | setAnimation (int t) |
| int | getAnimation () |
| void | setPosition (int i) |
| int | getPosition () |
| void | setExtraRotate (Vector3 v) |
| Vector3 | getExtraRotate () |
| void | setMustFinish (bool t) |
| bool | mustFinish () |
Protected Attributes | |
| int | _animation |
| int | _position |
| bool | _mustFinish |
| Vector3 | _extraRotate |
| Vector3 | _extraTranslate |
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extra rotations applied to the character |
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does the animation need to completely finish before going to the next one |
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1.2.18