#include <ObjectFactory.h>
Public Methods | |
ObjectFactory () | |
virtual | ~ObjectFactory () |
Static Public Methods | |
void | clear () |
GLuint | load (string filename, int type=0) |
double | getCollisionRadius (string filename) |
Static Protected Methods | |
GLuint | createDisplayList (FileLoader *fl) |
Static Protected Attributes | |
loaderMap | _fileLoaders |
doubleMap | _collisionRadius |
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