#include <string>#include <map>#include <GL/gl.h>#include <GL/glu.h>#include "ObjLoader.h"Include dependency graph for ObjectFactory.h:
This graph shows which files directly or indirectly include this file:
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| class | ObjectFactory |
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| typedef map< string, GLuint > | loaderMap |
| typedef map< string, double > | doubleMap |
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1.2.18