#include <Audio.h>
Public Methods | |
Audio () | |
virtual | ~Audio () |
ALuint | createSound (string filename, Vector3 position, Vector3 velocity) |
OggStream * | createSound (string filename) |
void | deleteSound (ALuint buffer) |
void | changePosition (ALuint buffer, Vector3 position) |
void | changeListenerPosition (Vector3 position) |
Protected Attributes | |
ALuint | _soundList [100] |
int | _numSounds |
vector< string > | _soundNames |
map< string, OggStream * > | _soundMap |
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Change listener position |
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Change the position of a sound |
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create a sound buffer from a filename |
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Delete a sound buffer |
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