_numSounds | Audio | [protected] |
_soundList | Audio | [protected] |
_soundMap | Audio | [protected] |
_soundNames | Audio | [protected] |
Audio() | Audio | |
changeListenerPosition(Vector3 position) | Audio | |
changePosition(ALuint buffer, Vector3 position) | Audio | |
createSound(string filename, Vector3 position, Vector3 velocity) | Audio | |
createSound(string filename) | Audio | |
deleteSound(ALuint buffer) | Audio | |
~Audio() | Audio | [virtual] |