#include <WaterFall.h>
Inheritance diagram for WaterFall:
Public Methods | |
| WaterFall (string filename="") | |
| virtual | ~WaterFall () |
| virtual void | draw () |
| virtual void | addWater (Vector3 v) |
Protected Methods | |
| void | createParticles () |
Protected Attributes | |
| double | _minX |
| double | _maxX |
| double | _minZ |
| double | _maxZ |
| double | _y |
| bool | _particlesCreated |
| vector< Particle * > | _particles |
| Vector3 | _textureTranslate |
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Add another section to the river Reimplemented from Water. |
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Reimplemented from Object. |
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1.2.18