_actionAnimations | Inventory | [protected] |
_actionList | Object | [protected] |
_allObjects | Object | [protected, static] |
_animation | Inventory | [protected] |
_audio | Object | [protected, static] |
_collisionRadius | Object | [protected] |
_condition | Inventory | [protected] |
_currentID | Object | [protected, static] |
_currentRotate | Object | [protected] |
_currentScale | Object | [protected] |
_currentTexture | Object | [protected] |
_currentTranslate | Object | [protected] |
_faces | Object | [protected] |
_fileLoader | Object | [protected] |
_filename | Object | [protected] |
_glList | Object | [protected] |
_hasAnimation | Inventory | [protected] |
_hasGLList | Object | [protected] |
_id | Object | [protected] |
_initialRotate | Object | [protected] |
_initialScale | Object | [protected] |
_initialTranslate | Object | [protected] |
_movementAnimations | Inventory | [protected] |
_name | Object | [protected] |
_normals | Object | [protected] |
_numSounds | Object | [protected] |
_numTextures | Object | [protected] |
_oggStream | Object | [protected] |
_scaleSize | Object | [protected] |
_soundList | Object | [protected] |
_stillAnimations | Inventory | [protected] |
_texture | Object | [protected, static] |
_textureList | Object | [protected] |
_textures | Object | [protected] |
_value | Inventory | [protected] |
addAction(string t) | Object | [inline] |
addObject(Object *t) | Object | [inline, static] |
Axe() | Axe | |
calculateValue() | Inventory | |
changeSize(int size) | Object | |
createDisplayList() | Object | [protected] |
draw() | Object | [virtual] |
findClosestPositionX(Vector3 position) | Object | [protected] |
getActionAnimations() | Inventory | [inline] |
getActionList() | Object | [inline] |
getAllObjects() | Object | [inline, static] |
getAllTranslate() | Object | [inline] |
getAllTranslateX() | Object | [inline] |
getAllTranslateZ() | Object | [inline] |
getAnimation() | Inventory | [inline] |
getCollisionRadius() | Object | [inline] |
getCondition() | Inventory | [inline] |
getID() | Object | [inline] |
getInitialTranslate() | Object | [inline] |
getInitialTranslateX() | Object | [inline] |
getInitialTranslateZ() | Object | [inline] |
getMovementAnimations() | Inventory | [inline] |
getName() | Object | [inline] |
getRandomValue(int low, int high) | Inventory | |
getRotateX() | Object | [inline] |
getRotateY() | Object | [inline] |
getRotateZ() | Object | [inline] |
getStillAnimations() | Inventory | [inline] |
getTranslate() | Object | [inline] |
getTranslateX() | Object | [inline] |
getTranslateY() | Object | [inline] |
getTranslateZ() | Object | [inline] |
getValue() | Inventory | [inline] |
hasAnimation() | Inventory | [inline] |
Inventory() | Inventory | |
Inventory(int condition, int value) | Inventory | |
loadObject(string filename) | Object | |
loadSound(string filename, Vector3 position, Vector3 velocity) | Object | |
loadSound(string filename) | Object | |
loadTexture(string filename) | Object | |
nextTexture() | Object | [inline, virtual] |
Object(string filename="") | Object | |
removeObject(long id) | Object | [static] |
rotate(Vector3 rotate) | Object | [inline] |
rotateX(double x) | Object | [inline] |
rotateY(double y) | Object | [inline] |
rotateZ(double z) | Object | [inline] |
scale(Vector3 scale) | Object | [inline] |
setCondition(int c) | Inventory | [inline] |
setInitialTranslate(Vector3 translate) | Object | [inline, virtual] |
setName(string s) | Object | [inline] |
setScaleSize(int i) | Object | [inline, virtual] |
setValue(int t) | Inventory | [inline] |
translate(Vector3 translate) | Object | [inline] |
translateY(double y) | Object | [inline] |
translateZ(double z) | Object | [inline] |
~Axe() | Axe | [virtual] |
~Inventory() | Inventory | [virtual] |
~Object() | Object | [virtual] |