00001 #ifndef _SHELF_H_ 00002 #define _SHELF_H_ 00003 00004 #include "Inventory.h" 00005 #include "Object.h" 00006 #include "Axe.h" 00007 00012 class Shelf : public Object 00013 { 00014 public: 00015 Shelf(); 00016 virtual ~Shelf(); 00017 00018 void setInventory(Inventory *i) { _inventory = i; } 00019 Inventory *getInventory() { return _inventory; } 00020 void removeInventory() { _inventory = 0; } 00021 00022 virtual void draw(); 00023 bool canHoldInventory() { return _canHoldInventory; } 00024 void setCanHoldInventory(bool t) { _canHoldInventory = t; } 00025 00026 protected: 00027 Inventory *_inventory; 00028 bool _canHoldInventory; 00029 }; 00030 00031 #endif