| _currentAnim | jb::Model | [protected] |
| AddAnim(std::string filename, unsigned int startFrame=0) | jb::Model | |
| AddMesh(std::string filename) | jb::Model | |
| animFromBone | jb::Model | [protected] |
| anims | jb::Model | [protected] |
| Bind(unsigned int bone, unsigned int anim) | jb::Model | |
| bindMesh | jb::Model | [protected] |
| Draw() | SuperModel | [virtual] |
| fp | jb::Model | [protected] |
| getAnimFinished() | jb::Model | [inline] |
| GetKeyframeVelocity(Vertex *velocity) | jb::Model | |
| GetTransform(unsigned int bone, Matrix &matrix) | jb::Model | |
| GetVelocity(Vertex *velocity) | jb::Model | |
| Model(ModelType type, UserFunction *texture_loader=0) | jb::Model | |
| MovingOrigin(bool) | jb::Model | |
| nextMesh | jb::Model | [protected] |
| OriginAnim(unsigned int index) | jb::Model | |
| originSubtraction | jb::Model | [protected] |
| previousMesh | jb::Model | [protected] |
| Reset() | jb::Model | [inline] |
| SuperModel(jb::ModelType type, jb::UserFunction *fp) | SuperModel | |
| SwapAnim(unsigned int index, std::string filename, unsigned int startFrame=0) | jb::Model | |
| SwapMesh(unsigned int index, std::string filename) | jb::Model | |
| timeweight | jb::Model | [protected] |
| type | jb::Model | [protected] |
| Update(float timestep) | jb::Model | |
| UpdateMeshes() | jb::Model | |
| velocityControl | jb::Model | [protected] |
| ~Model() | jb::Model | [virtual] |
| ~SuperModel() | SuperModel | [virtual] |
1.2.18