_collisionRadius | FileLoader | [protected] |
_faces | FileLoader | [protected] |
_filename | FileLoader | [protected] |
_hasNormal | ObjLoader | [protected] |
_hasTexture | ObjLoader | [protected] |
_infile | FileLoader | [protected] |
_maxCollision | ObjLoader | [protected] |
_minCollision | ObjLoader | [protected] |
_normals | FileLoader | [protected] |
_textures | FileLoader | [protected] |
_tmpFaces | ObjLoader | [protected] |
_tmpNormals | ObjLoader | [protected] |
_tmpTextures | ObjLoader | [protected] |
FileLoader(string filename, bool binary=false) | FileLoader | |
getCollisionRadius() | FileLoader | [inline, virtual] |
getFaces() | FileLoader | [inline, virtual] |
getNormals() | FileLoader | [inline, virtual] |
getTextures() | FileLoader | [inline, virtual] |
load() | ObjLoader | [virtual] |
ObjLoader(string filename) | ObjLoader | |
parseFaceInfo() | ObjLoader | [protected] |
parseVertexInfo() | ObjLoader | [protected] |
~FileLoader() | FileLoader | [virtual] |
~ObjLoader() | ObjLoader | [virtual] |