_chatLine | HudChat | [protected] |
_chatTexture | HudChat | [protected] |
_coordinates | HudBase | [protected] |
_coordinatesVec | HudChat | [protected] |
_font | HudBase | [protected] |
_hasChat | HudChat | [protected] |
_height | HudBase | [protected] |
_heightVec | HudChat | [protected] |
_leftPosition | HudBase | [protected] |
_messageLeftPosition | HudChat | [protected] |
_messageTopPosition | HudChat | [protected] |
_numTextures | HudBase | [protected] |
_textureList | HudBase | [protected] |
_topPosition | HudBase | [protected] |
_width | HudBase | [protected] |
_widthVec | HudChat | [protected] |
addChat(unsigned char c) | HudChat | |
addMessage(string message) | HudChat | |
clearChat() | HudChat | |
deleteTextures() | HudBase | [protected] |
draw() | HudChat | [virtual] |
end2DMode() | HudBase | |
finishChat() | HudChat | |
getChat() | HudChat | |
GLLoadTexture(SDL_Surface *surface, GLfloat *texcoord) | HudBase | |
HudBase() | HudBase | |
HudChat() | HudChat | |
popChat() | HudChat | |
powerOfTwo(int input) | HudBase | |
start2DMode() | HudBase | |
~HudBase() | HudBase | [virtual] |
~HudChat() | HudChat | [virtual] |