_currentRotationX | Camera | [protected] |
_focus | Camera | [protected] |
_fps | Camera | [protected, static] |
_position | Camera | [protected, static] |
_screenHeight | Camera | [protected, static] |
_screenWidth | Camera | [protected, static] |
_speed | Camera | [protected, static] |
_strafe | Camera | [protected] |
_upVector | Camera | [protected, static] |
_view | Camera | [protected, static] |
_walk | Camera | [protected] |
Camera() | Camera | |
checkForMovement() | Camera | |
decreaseSpeed() | Camera | [inline] |
getCurrentFPS() | Camera | [inline, static] |
getPosition() | Camera | [inline] |
getPositionX() | Camera | [inline] |
getPositionY() | Camera | [inline] |
getPositionZ() | Camera | [inline] |
getSpeed() | Camera | [inline, static] |
getStrafe() | Camera | [inline] |
getUpVector() | Camera | [inline] |
getUpVectorX() | Camera | [inline] |
getUpVectorY() | Camera | [inline] |
getUpVectorZ() | Camera | [inline] |
getView() | Camera | [inline] |
getViewX() | Camera | [inline] |
getViewY() | Camera | [inline] |
getViewZ() | Camera | [inline] |
increaseSpeed() | Camera | [inline] |
init() | Camera | [protected] |
look() | Camera | [static] |
moveCamera(double speed) | Camera | |
positionCamera(double position[], double view[], double upVector[]) | Camera | |
positionCamera(Vector3 position, Vector3 view, Vector3 upVector) | Camera | |
positionCamera(double p1, double p2, double p3, double v1, double v2, double v3, double u1, double u2, double u3) | Camera | [static] |
reFocus() | Camera | [protected] |
rotateView(double angle, double x, double y, double z) | Camera | |
setFocus(Object *o) | Camera | [inline] |
setPositionX(double t) | Camera | [inline] |
setPositionY(double y) | Camera | [inline] |
setScreenSize(int width, int height) | Camera | [inline, static] |
setViewFromMouse() | Camera | |
setViewY(double y) | Camera | [inline] |
strafeCamera(double speed) | Camera | |
update() | Camera | |
walk(double speed) | Camera | |
~Camera() | Camera | [virtual] |