00001 #ifndef _INVENTORYSCREEN_H_ 00002 #define _INVENTORYSCREEN_H_ 00003 00004 #include "HudBase.h" 00005 #include "Inventory.h" 00006 00010 class InventoryScreen : public HudBase 00011 { 00012 public: 00013 InventoryScreen() { } 00014 virtual ~InventoryScreen() { } 00015 00020 int draw(vector < Inventory * > inventory); 00021 virtual void draw() { } 00022 }; 00023 00024 #endif