#include <WaterFall.h>
Inheritance diagram for WaterFall:
Public Methods | |
WaterFall (string filename="") | |
virtual | ~WaterFall () |
virtual void | draw () |
virtual void | addWater (Vector3 v) |
Protected Methods | |
void | createParticles () |
Protected Attributes | |
double | _minX |
double | _maxX |
double | _minZ |
double | _maxZ |
double | _y |
bool | _particlesCreated |
vector< Particle * > | _particles |
Vector3 | _textureTranslate |
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Add another section to the river Reimplemented from Water. |
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Reimplemented from Object. |
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