#include <Texture.h>
Public Methods | |
Texture () | |
virtual | ~Texture () |
GLuint | createTexture (string textureName) |
Protected Methods | |
void | swap (unsigned char &a, unsigned char &b) |
Protected Attributes | |
GLuint | _textureList [100] |
int | _numTextures |
vector< string > | _textureNames |
|
|
|
|
|
Create a texture from a filename |
|
Function to swap texture from 2d to 3d coordinates |
|
|
|
|
|
|