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Texture Class Reference

#include <Texture.h>

List of all members.

Public Methods

 Texture ()
virtual ~Texture ()
GLuint createTexture (string textureName)

Protected Methods

void swap (unsigned char &a, unsigned char &b)

Protected Attributes

GLuint _textureList [100]
int _numTextures
vector< string > _textureNames


Constructor & Destructor Documentation

Texture::Texture  
 

Texture::~Texture   [virtual]
 


Member Function Documentation

GLuint Texture::createTexture string    textureName
 

Create a texture from a filename

void Texture::swap unsigned char &    a,
unsigned char &    b
[protected]
 

Function to swap texture from 2d to 3d coordinates


Member Data Documentation

int Texture::_numTextures [protected]
 

GLuint Texture::_textureList[100] [protected]
 

vector< string > Texture::_textureNames [protected]
 


The documentation for this class was generated from the following files:
Generated on Wed Apr 21 11:11:13 2004 for naturecalls by doxygen1.2.18