#include <Animation.h>
Collaboration diagram for Animation:
Public Methods | |
Animation () | |
virtual | ~Animation () |
void | setAnimation (int t) |
int | getAnimation () |
void | setPosition (int i) |
int | getPosition () |
void | setExtraRotate (Vector3 v) |
Vector3 | getExtraRotate () |
void | setMustFinish (bool t) |
bool | mustFinish () |
Protected Attributes | |
int | _animation |
int | _position |
bool | _mustFinish |
Vector3 | _extraRotate |
Vector3 | _extraTranslate |
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extra rotations applied to the character |
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does the animation need to completely finish before going to the next one |
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