00001 #ifndef _PARTICLE_H_ 00002 #define _PARTICLE_H_ 00003 00004 #include <GL/gl.h> 00005 #include <GL/glu.h> 00006 00007 #include "Object.h" 00008 00012 class Particle : public Object 00013 { 00014 public: 00015 Particle(Vector3 v); 00016 virtual ~Particle(); 00017 00018 virtual void draw(); 00019 00020 protected: 00021 double _maxHeight; 00022 GLUquadric *_pObj; 00023 }; 00024 00025 #endif