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Particle.h

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00001 #ifndef _PARTICLE_H_
00002 #define _PARTICLE_H_
00003 
00004 #include <GL/gl.h>
00005 #include <GL/glu.h>
00006 
00007 #include "Object.h"
00008 
00012 class Particle : public Object
00013 {
00014  public:
00015   Particle(Vector3 v);
00016   virtual ~Particle();
00017 
00018   virtual void draw();
00019 
00020  protected:
00021   double _maxHeight;
00022   GLUquadric *_pObj;
00023 };
00024 
00025 #endif

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