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ObjectFactory.h File Reference

#include <string>
#include <map>
#include <GL/gl.h>
#include <GL/glu.h>
#include "ObjLoader.h"

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Compounds

class  ObjectFactory

Typedefs

typedef map< string, GLuint > loaderMap
typedef map< string, double > doubleMap


Typedef Documentation

typedef map< string, double > doubleMap
 

typedef map< string, GLuint > loaderMap
 


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