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ColorMapLoader.h

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00001 #ifndef _COLORMAPLOADER_H_
00002 #define _COLORMAPLOADER_H_
00003 
00004 #include <GL/gl.h>
00005 
00006 #include "SDL.h"
00007 #include "SDL_image.h"
00008 
00009 
00010 #include "FileLoader.h"
00011 #include "ColorMapObject.h"
00012 
00020 class ColorMapLoader : public FileLoader
00021 {
00022  public:
00023   ColorMapLoader(string filename);
00024   virtual ~ColorMapLoader();
00025 
00029   virtual void load();
00030   vector < ColorMapObject * > getColorMapObjects() { return _colorMapObjects; }
00031 
00032  protected:
00033   vector < ColorMapObject * > _colorMapObjects;
00034 };
00035 
00036 #endif

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